According to Ubisoft, the Assassin’s Creed Infinity Hub will “join all of our different experiences in meaningful ways.”
Assassin’s Creed Infinity unexpectedly represents the future of the Assassin’s Creed franchise. Codename Infinity rumors began to circulate in early 2021, and Ubisoft later confirmed its existence that July. Nathalie Bouchard (managing director, Ubisoft Quebec) and Christophe Derennes (managing director, Ubisoft Montreal) wrote an open letter about how the pandemic had fundamentally changed the way Ubisoft created games and how it had given the publisher “a moment to reflect on our organization.”
The result of that reflection is Assassin’s Creed Infinity, which is not a game but an evolving hub that can house the franchise’s ongoing evolution and connect future game releases into a single interwoven experience.

Ubisoft has always worked collaboratively within its network, with one studio taking the lead and the others providing support as needed. The series creators at Ubisoft Montreal have traded lead development duties with the Quebec studio. The resources required to create something on an Assassin’s Creed scale have increased, creating palpable tension when the PS4 and Xbox One were introduced. Montreal was responsible for Assassin’s Creed Unity (2014), Assassin’s Creed Origins (2017), and Assassin’s Creed Valhalla (2020), while Quebec was in charge of Assassin’s Creed Syndicate (2015) and Assassin’s Creed Odyssey (2020). (2018).
Assassin’s Creed Infinity is intended to bring a more “cohesive approach” to future game development, reducing the time it takes studios to iterate, innovate, and implement new ideas. “Rather than passing the baton from game to game,” the open letter continued, “we profoundly believe this is an opportunity for one of Ubisoft’s most beloved franchises to evolve in a more integrated and collaborative manner that’s less centered on studios and more focused on talent and leadership, no matter where they are within Ubisoft.”
Because it lacks a direct comparison, Assassin’s Creed Infinity is not the easiest game to grasp. It’s a way for Ubisoft’s talented studios to work smarter, not harder, as they create the next generation of Assassin’s Creed games. For us, Codename Infinity will be an evolving hub that hosts and connects future Assassin’s Creed games. So let’s look at how it works and what we know about Assassin’s Creed Infinity.

What is Assassin’s Creed Infinity?
Marc-Alexis Cote, the franchise’s executive producer, has described Assassin’s Creed Infinity as “not a game, per se,” but rather “the single entry point for our fans into the Assassin’s Creed franchise into the future.” Ubisoft Montreal and Ubisoft Quebec will work more closely on the initiative to guide and define the next installments of the Assassin’s Creed franchise.
How does Assassin’s Creed Infinity work?
According to Assassin’s Creed executive producer Marc-Alexis Cote, “Infinity will be a hub that will unite all of our different experiences and our players together in meaningful ways.” That response was prompted by a comparison of the Infinity service to the Animus, an Abstergo Industries in-game virtual reality machine that allows a user to tap into and explore a genetic memory. This means that in the future, flagship Assassin’s Creed games will be accessible through the Infinity Hub and will be at least tangentially connected to other titles available through the platform.

What games are included in Assassin’s Creed Infinity?
In the coming years, Ubisoft has confirmed that two games will be available in the Assassin’s Creed Infinity Hub. The first is Assassin’s Creed Codename Red, an Assassin’s Creed Japan game currently in development at Ubisoft Quebec under the creative direction of Jonathan Dumont. He previously worked on Assassin’s Creed Odyssey and Immortals Fenyx Rising. The second is Assassin’s Creed Codename Hexe, a game from Ubisoft Montreal that explores Europe’s infamous witch trials and is being developed by Clint Hocking, the creative director of Splinter Cell: Chaos Theory, Far Cry 2, and Watch Dogs Legion.
The recently announced Assassin’s Creed Mirage – a smaller-scale experience set to release in 2023 with a broader focus on assassinations, parkour, and stealth like the series’ early games – is not expected to be included in the Assassin’s Creed hub. Rather, this game from Ubisoft Bordeaux will most likely end the recent era of games, completing the larger arc that ran through Origins, Odyssey, and Valhalla and charted the formation of the Assassin and Templar Orders.
Will Assassin’s Creed Infinity be multiplayer?
We know that Assassin’s Creed Infinity will bring the franchise’s games together under one umbrella and serve as a “single entry point” for players to access future releases. Will the hub include an Assassin’s Creed Infinity multiplayer experience? “We’re actually investigating how we bring back standalone, multiplayer experiences into the Assassin’s Creed universe – all connected to the Infinity Hub,” says Marc-Alexis Cote, executive producer of Assassin’s Creed. Read More; Bayonetta 3: Gameplay, Release Date, and More
Will Assassin’s Creed Infinity be free-to-play?
Assassin’s Creed will not be available for free. Understandably, there has been some speculation about how the Infinity Hub will work, with some fans speculating that it will be a free-to-play live service with premium-priced Assassin’s Creed games. While we wait for more information, Ubisoft CEO Yves Guillemot said about Codename Infinity during a 2022 earnings call: “It’s not going to be free to play, and this game will have a lot of narrative elements in it.”
Assassin’s Creed Infinity development

While Assassin’s Creed Infinity is a platform that will bring future games in the series together on one evolving platform, it’s also a “new cross-studio, collaborative structure” that will help Ubisoft streamline the way it produces its flagship franchise. Marc-Alexis Cote, who will now serve as executive producer of the Assassin’s Creed franchise, leads Codename Infinity. Cote is joined by Étienne Allonier, the long-time AC brand director, to help bring a more cohesive approach to new title development. Read Also; God of War Ragnarok — Everything We Know So Far
Julien Laferriere of Ubisoft Montreal will serve as senior producer of Assassin’s Creed Infinity and oversee overall production at Ubisoft Quebec and Ubisoft Montreal studios. Cote, Allonier, and Laferriere will collaborate closely with Quebec’s Jonathan Dumont and Montreal’s Clint Hocking to realize their vision for Infinity and the Assassin’s Creed series, with the pair sharing leadership as creative directors on the Infinity initiative.